{"key":"61","truth":"In software, common tasks should be easy. Everything else should be harder.","explanation":"
One key to good software architecture is to design the internals of the system\nto make the stupid mistakes hard to do. Stupid mistakes are usually made during\nthose tasks you only do every once in awhile. Those are the ones that should\nbe buried from easy access, require very specific configuration, and extra\nconfirmation to complete.
\n","tags":["software"]}